One Keeper's Place

One Keeper's Place is the popular children’s interactive area where kids can go to solve history mysteries. Finding the answer to Lab Sheet clues in the Line-Up, Lab and Morgue, will lead diligent seekers to wall safes where their answers provide the combination to open the safe.

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One Keeper's Place is just the place for kids. It has a wide variety of activities for the young and the young at heart. The Hideaway houses puzzles and a large variety of books for reading. If you don’t want to use the overstuffed chairs and sofa to do your reading, try using the Indian teepee. For the very young the building blocks can challenge the imagination; or perhaps a story from one of the many books on the shelves will entertain them.

Instead of books, try a quick game at the giant checker board, the chess board or the Qubic game, 3-D tic tac toe.

History Mysteries are available for those who like to solve puzzles. Help Inspector OK solve a case. First, listen to his instructions on the telephone. On his desk in The Office you will find file baskets containing six different mysteries to solve. Pick one up. Then go to The Lineup where you can find "usual suspects" in the Lineup or the "Mugbook." Next visit The Lab where you can analyze evidence, using your senses, simple tools and lab sheets. A visit to The Morgue, a big evidence cabinet, will provide you with additional clues. Be sure to look behind the cabinet doors.

If you’ve found the correct answers, locate the safe and use the answers to the questions you just answered to get it open. There are also some additional mystery files in Inspector OK’s desk drawer.


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